Hello,

I have been researching about blockchains and stuff and it all seems like a big scam. It’s not sustainable and can be replaced by a simple database.

is there any legitimate use cases of blockchains or it is all just a big scam?

  • papertowels@mander.xyz
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    13 days ago

    It sounds like your issues are with that of games in general, which is outside of the scope of this discussion, so I don’t have much to say in response. Hope you have a good day!

    • MotoAsh@lemmy.world
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      12 days ago

      No, you’re just proving to be too dumb to understand the nuance I’m aiming for.

      Do you think there would be dozens of versions of Mortal Kombat if it stayed as the arcade machine? Or did removing the monetization when they released it on consoles allow far more people to truly engage and fall in love with it?

      I’m sorry you’re too dumb to understand the problems of rent seeking from modern corporations, but denying them won’t fix anything.

        • MotoAsh@lemmy.world
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          12 days ago

          You realize making an arcade game that eats quarters for breakfast is a monetization scheme… Don’t you? You realize Mortal Kombat and many, many older games started in arcades, right?

          How can you be so dense as to fail to realize the similarities between microtransactions and arcade games eating quarters? Except microtransactions are much worse because they do not enable a secondary economy like arcades did.

          Again, artificial scarcity is bullshit. It was BS back then, and it’s WAY more BS these days. It is not something to celebrate, unless you’re a piece of shit that wants to leverage things against other human beings for profit unnecessarily.

          • papertowels@mander.xyz
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            12 days ago

            And is “releasing it on consoles” not a monetization scheme? If they didn’t give it away from free, they…sold it for money, which means it’s a monetization scheme.

            What’s worse is that on consoles it’s simply a digital copy of a file being made - at least arcades needed maintenance, justifying an ongoing cost. Arguably your example of games being released on consoles is an even worse example of artificial scarcity - why should they charge for a digital copy of a game that costs them nothing to copy? Is that not a textbook example of “artificial scarcity”?

            Except microtransactions are much worse because they do not enable a secondary economy like arcades did.

            Are we in agreement that digital cards as NFTs does enable a secondary market, especially when compared to digital cards not associated with NFTs?

            • MotoAsh@lemmy.world
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              11 days ago

              No, it artificially creates a psudo-second market by introducing scarcity. Why is this concept so fucking difficult for you?

              • papertowels@mander.xyz
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                11 days ago

                it artificially creates a psudo-second market by introducing scarcity.

                So we are in agreement that the Blockchain aspect of the game creates a secondary market, but via artificial scarcity, which is the big bad boogie man of your entire argument. Makes sense to me. We’re once again circled back to “most popular digital games have artificial scarcity built in, this is not unique to a game that is a legitimate use of Blockchain, which OP asked about, so it seems like your beef is with most digital games in general”

                While you’re taking a breath between each vitriolic insult you throw out, did you give any thoughts to the idea that the positive example you brought up, mortal Kombat being released on consoles, is also a form of artificial scarcity, since they’re charging relatively high prices for a mere copy of the code?