• xkbx@startrek.website
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    10 hours ago

    I would think mummies closer to liches than zombies - they have their organs preserved in jars which makes them harder to kill, they retain most if not all their faculties, and are typically actively channeling their curse.

    While some zombies reanimate via magical means in some stories, they’re usually stoppable with a headshot, are usually devoid of conscious thought, and are the receivers rather than the perpetrators of what reanimates them.

    Of course it’s all fictitious so I’m sure there’s some mummy or zombie story out there where the only way to stop them is by setting them up on a cute date with each other.

    • Simulation6@sopuli.xyz
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      4 hours ago

      Ancient tomb robbers would just burn the mummy to avoid the curse. In the original mythos they were easy to deal with.

    • FordBeeblebrox@lemmy.world
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      10 hours ago

      I don’t really recall any game or story where mummy bites are infectious, they’re animated by magic but don’t usually spread blood-borne viruses like a zombie, the level of autonomy depends on whose dungeon you’re in I suppose, they can be anything from cannon fodder to an ancient Egyptian god…

      • Klear@quokk.au
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        3 hours ago

        The Lost Vikings has infectuous mummies. That’s an outlier though.