Every platform scales their servers to their userbase so even if GOG had a dozen users they could still crash the servers by all downloading at the same time.
Every platform scales their servers to their userbase so even if GOG had a dozen users they could still crash the servers by all downloading at the same time.
I mean if they had a dozen users, it’d likely be because they’re just starting out, in which case they’d likely anticipate growth and have enough resources for a few thousand users. Nobody wants to botch the launch of a new platform.
Thanks for the update on that, it would seem that it was struggling indeed.
I mean if they had a dozen users, it’d likely be because they’re just starting out, in which case they’d likely anticipate growth and have enough resources for a few thousand users. Nobody wants to botch the launch of a new platform.
Everyone anticipates their user growth. Sometimes anomalies like this one exceed their anticipations. (Clearly)