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6 days agoFollow-up question: Is every twink a bottom?
Follow-up question: Is every twink a bottom?
It’s literally just GLSL shader code. Procedurally generated animated background.
Same Plasma here. I’m using SHADERS as my background. Currently the Balatro menu shader.
Having seen many of Kaze’s videos on N64 development, I’ve learned that the N64 has like 4x the processing power it needs compared to its memory. In hardware cases like that the trade-off of computational power and memory memory savings gets you some nice performance gains.