Setting up Sunshine and Moonlight for high performance game streaming on Linux

  • FauxLiving@lemmy.world
    link
    fedilink
    arrow-up
    6
    ·
    14 hours ago

    It works fine on my 7800XT.

    They’re just confusing ‘This isn’t working for me’ with ‘This isn’t working for Linux’

    • g0nz0li0@piefed.social
      link
      fedilink
      English
      arrow-up
      1
      ·
      6 hours ago

      Dual booting Windows and it works fine there, and there’s definitely encoders not present in Linux that are in windows.

      Open to suggestions, or are you just here to have strong opinions about things?

      • FauxLiving@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        43 minutes ago

        I have both strong opinions on things and suggestions.

        The Windows software stack is completely independent of the Linux software stack. This doesn’t tell you anything about the problem. Trying Windows tells you that the hardware has the capability, but you could have learned that from a spec sheet.

        If you want to solve the problem on Linux, make a post with the details of the problem and what you’ve tried so far as well as any logging that you can get out of Sunshine which would show you starting Sunshine and starting a stream.


        Without any other information:I read the fantastic manual.

        It looks like you’re likely running into a documented problem: Mesa has disabled VA-API for legal reasons

        Without vaapi support, sunshine falls to software encoding which means the encoding is running on your CPU and that is what is causing the stuttering, so to fix it you would need to install a version of mesa that’s been compiled with the correct flags (h264enc, 265enc).

        The instructions for doing this depends on our distro. On Arch, amdonly-gaming-mesa-git is listed as an optional package for the AUR version of sunshine, amdonly-gaming-mesa-git is compiled with video-codes=all which will enabled the h264, h265 support.