alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 5 days agoPalworld dev isn’t impressed by "so-called" AAA,prefers indies since they "include the kind of systems you can’t find in other games":"AAA titles are overwhelmingly about graphic quality and fidelitywww.gamesradar.comexternal-linkmessage-square12linkfedilinkarrow-up182arrow-down15cross-posted to: games@lemmy.world
arrow-up177arrow-down1external-linkPalworld dev isn’t impressed by "so-called" AAA,prefers indies since they "include the kind of systems you can’t find in other games":"AAA titles are overwhelmingly about graphic quality and fidelitywww.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 5 days agomessage-square12linkfedilinkcross-posted to: games@lemmy.world
minus-squareAlmacca@aussie.zonelinkfedilinkEnglisharrow-up1·3 days agoThe only games I really care about graphical fidelity are racing simulators, and that’s because I’m in VR in a simrig and looking to be as immersed as possible. Even then, frame rate is more important that just about everything else.
The only games I really care about graphical fidelity are racing simulators, and that’s because I’m in VR in a simrig and looking to be as immersed as possible. Even then, frame rate is more important that just about everything else.